On Wed, 2018-08-01 at 12:12 -0700, Steve Longerbeam wrote:
> The U and V offset macros for planar 4:2:0 (U_OFFSET, V_OFFSET, and
> UV_OFFSET), are not correct. The height component to the offset was
> calculated as:
>
> (pix->width * y / 4)
>
> But this does not produce correct offsets for odd va
The U and V offset macros for planar 4:2:0 (U_OFFSET, V_OFFSET, and
UV_OFFSET), are not correct. The height component to the offset was
calculated as:
(pix->width * y / 4)
But this does not produce correct offsets for odd values of y (luma
line #). The luma line # must be decimated by two to prod