> >
> > Problem with explicit placement selection in vmwgfx is that by the time
> > the buffer object needs to be validated the information about which
> > placement was supposed to be used is lost. To workaround this the driver
> > had a bunch of state in various places e.g. as_mob or cpu_blit to
On 1/30/23 19:35, Zack Rusin wrote:
> From: Zack Rusin
>
> Problem with explicit placement selection in vmwgfx is that by the time
> the buffer object needs to be validated the information about which
> placement was supposed to be used is lost. To workaround this the driver
> had a bunch of stat
From: Martin Krastev
LGTM
Reviewed-by: Martin Krastev
Regards,
Martin
On 31.01.23 г. 5:35 ч., Zack Rusin wrote:
From: Zack Rusin
Problem with explicit placement selection in vmwgfx is that by the time
the buffer object needs to be validated the information about which
placement was supp
From: Zack Rusin
Problem with explicit placement selection in vmwgfx is that by the time
the buffer object needs to be validated the information about which
placement was supposed to be used is lost. To workaround this the driver
had a bunch of state in various places e.g. as_mob or cpu_blit to
s