On Fri, Dec 16, 2016 at 09:43:54AM +, Chris Wilson wrote:
> On Fri, Dec 16, 2016 at 10:31:17AM +0100, Lukas Wunner wrote:
> > On Fri, Dec 16, 2016 at 07:46:46AM +, Chris Wilson wrote:
> > > Prime numbers are interesting for testing components that use multiplies
> > > and divides, such as t
On Fri, Dec 16, 2016 at 07:46:46AM +, Chris Wilson wrote:
> Prime numbers are interesting for testing components that use multiplies
> and divides, such as testing struct drm_mm alignment computations.
>
> Signed-off-by: Chris Wilson
> ---
> drivers/gpu/drm/Kconfig | 4 +
>
On Fri, Dec 16, 2016 at 11:08:10AM +0100, Lukas Wunner wrote:
> On Fri, Dec 16, 2016 at 09:43:54AM +, Chris Wilson wrote:
> > On Fri, Dec 16, 2016 at 10:31:17AM +0100, Lukas Wunner wrote:
> > > On Fri, Dec 16, 2016 at 07:46:46AM +, Chris Wilson wrote:
> > > > Prime numbers are interesting f
On Fri, Dec 16, 2016 at 10:31:17AM +0100, Lukas Wunner wrote:
> On Fri, Dec 16, 2016 at 07:46:46AM +, Chris Wilson wrote:
> > Prime numbers are interesting for testing components that use multiplies
> > and divides, such as testing struct drm_mm alignment computations.
> >
> > Signed-off-by: C
Prime numbers are interesting for testing components that use multiplies
and divides, such as testing struct drm_mm alignment computations.
Signed-off-by: Chris Wilson
---
drivers/gpu/drm/Kconfig | 4 +
drivers/gpu/drm/Makefile| 1 +
drivers/gpu/drm/lib/drm_pr