Hi
Am 14.10.19 um 22:30 schrieb Sam Ravnborg:
Hi Thomas.
On Mon, Oct 14, 2019 at 04:04:06PM +0200, Thomas Zimmermann wrote:
DRM uses FOURCC constants to describe pixel formats, fbdev uses a
per-component bitfield structure. The functions in this patch convert
between the two.
A few nits bel
Hi Thomas.
On Mon, Oct 14, 2019 at 04:04:06PM +0200, Thomas Zimmermann wrote:
> DRM uses FOURCC constants to describe pixel formats, fbdev uses a
> per-component bitfield structure. The functions in this patch convert
> between the two.
>
A few nits below.
> Signed-off-by: Thomas Zimmermann
>
DRM uses FOURCC constants to describe pixel formats, fbdev uses a
per-component bitfield structure. The functions in this patch convert
between the two.
Signed-off-by: Thomas Zimmermann
---
drivers/gpu/drm/drm_fbconv_helper.c | 435
include/drm/drm_fbconv_helper.h