On 10/5/22 19:18, Thomas Zimmermann wrote:
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> Am 30.09.22 um 17:29 schrieb Javier Martinez Canillas:
>> The drm_atomic_helper_damage_merged() helper merges all the damage clips
>> into one rectangle. If there are multiple damage clips that aren't close
>> to each other, the resulting rectangle
Am 30.09.22 um 17:29 schrieb Javier Martinez Canillas:
The drm_atomic_helper_damage_merged() helper merges all the damage clips
into one rectangle. If there are multiple damage clips that aren't close
to each other, the resulting rectangle could be quite big.
Instead of using that function hel
The drm_atomic_helper_damage_merged() helper merges all the damage clips
into one rectangle. If there are multiple damage clips that aren't close
to each other, the resulting rectangle could be quite big.
Instead of using that function helper, iterate over all the damage clips
and update them one