Re: [PATCH v2] drm/rockchip: Disable blending for win0

2018-05-01 Thread Sean Paul
On Wed, Apr 18, 2018 at 10:31:52AM -0700, Kristian H. Kristensen wrote: > Blending win0 with the background color doesn't seem to work > correctly. We only get the background color, no matter the contents of > the win0 framebuffer. However, blending pre-multiplied color with the > default opaque b

Re: [PATCH v2] drm/rockchip: Disable blending for win0

2018-04-19 Thread Sean Paul
On Wed, Apr 18, 2018 at 02:53:08PM -0700, Kristian Kristensen wrote: > On Wed, Apr 18, 2018 at 11:23 AM, Sean Paul wrote: > > > On Wed, Apr 18, 2018 at 10:31:52AM -0700, Kristian H. Kristensen wrote: > > > Blending win0 with the background color doesn't seem to work > > > correctly. > > > > Did y

Re: [PATCH v2] drm/rockchip: Disable blending for win0

2018-04-18 Thread Sean Paul
On Wed, Apr 18, 2018 at 10:31:52AM -0700, Kristian H. Kristensen wrote: > Blending win0 with the background color doesn't seem to work > correctly. Did you come to a conclusion about whether this applies across all Rk vops, or just 3399 big? Sean > We only get the background color, no matter th

[PATCH v2] drm/rockchip: Disable blending for win0

2018-04-18 Thread Kristian H. Kristensen
Blending win0 with the background color doesn't seem to work correctly. We only get the background color, no matter the contents of the win0 framebuffer. However, blending pre-multiplied color with the default opaque black default background color is a no-op, so we can just disable blending to get