[PATCH v2] drm/radeon: evergreen/cayman indirect draw support

2014-12-15 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Sat, Dec 13, 2014 at 3:32 AM, Glenn Kennard wrote: > Add the necessary set of commands to support OpenGL > indirect draw calls on evergreen/cayman devices that > do not have VM. > > Signed-off-by: Glenn Kennard > --- > Changes since patch V1: > * Removed mu

[PATCH v2] drm/radeon: evergreen/cayman indirect draw support

2014-12-15 Thread Alex Deucher
On Mon, Dec 15, 2014 at 6:44 AM, Marek Olšák wrote: > Reviewed-by: Marek Olšák Applied to my -next tree. Thanks! Alex > > Marek > > On Sat, Dec 13, 2014 at 3:32 AM, Glenn Kennard > wrote: >> Add the necessary set of commands to support OpenGL >> indirect draw calls on evergreen/cayman d

[PATCH v2] drm/radeon: evergreen/cayman indirect draw support

2014-12-13 Thread Glenn Kennard
Add the necessary set of commands to support OpenGL indirect draw calls on evergreen/cayman devices that do not have VM. Signed-off-by: Glenn Kennard --- Changes since patch V1: * Removed multi draw indirect, not used by current userspace which instead decomposes multi into separate draw indire