On 15/01/2022 16:06, Alexey Sheplyakov wrote:
> On a dual core group GPUs (such as T628) fragment shading can be
> performed over all cores (because a fragment shader job doesn't
> need coherency between threads), however vertex shading requires
> to be run on the same core group as the tiler (whic
On a dual core group GPUs (such as T628) fragment shading can be
performed over all cores (because a fragment shader job doesn't
need coherency between threads), however vertex shading requires
to be run on the same core group as the tiler (which always lives
in core group 0).
As a first step to s