Acked-by: Alyssa Rosenzweig
On Tue, Aug 13, 2019 at 09:01:15AM -0600, Rob Herring wrote:
> Up until now, a single shared GPU address space was used. This is not
> ideal as there's no protection between processes and doesn't work for
> supporting the same GPU/CPU VA feature. Most importantly, this
On 13/08/2019 16:01, Rob Herring wrote:
> Up until now, a single shared GPU address space was used. This is not
> ideal as there's no protection between processes and doesn't work for
> supporting the same GPU/CPU VA feature. Most importantly, this will
> hopefully mitigate Alyssa's fear of WebGL,
Up until now, a single shared GPU address space was used. This is not
ideal as there's no protection between processes and doesn't work for
supporting the same GPU/CPU VA feature. Most importantly, this will
hopefully mitigate Alyssa's fear of WebGL, whatever that is.
Most of the changes here are