Re: [PATCH v10 0/8] Asynchronous flip implementation for i915

2020-09-29 Thread Karthik B S
On 9/28/2020 5:48 PM, Ville Syrjälä wrote: On Mon, Sep 21, 2020 at 04:32:02PM +0530, Karthik B S wrote: Without async flip support in the kernel, fullscreen apps where game resolution is equal to the screen resolution, must perform an extra blit per frame prior to flipping. Asynchronous page

Re: [PATCH v10 0/8] Asynchronous flip implementation for i915

2020-09-28 Thread Ville Syrjälä
On Mon, Sep 21, 2020 at 04:32:02PM +0530, Karthik B S wrote: > Without async flip support in the kernel, fullscreen apps where game > resolution is equal to the screen resolution, must perform an extra blit > per frame prior to flipping. > > Asynchronous page flips will also boost the FPS of Mesa

[PATCH v10 0/8] Asynchronous flip implementation for i915

2020-09-21 Thread Karthik B S
Without async flip support in the kernel, fullscreen apps where game resolution is equal to the screen resolution, must perform an extra blit per frame prior to flipping. Asynchronous page flips will also boost the FPS of Mesa benchmarks. v2: -Few patches have been squashed and patches have been