On 9/28/2020 5:48 PM, Ville Syrjälä wrote:
On Mon, Sep 21, 2020 at 04:32:02PM +0530, Karthik B S wrote:
Without async flip support in the kernel, fullscreen apps where game
resolution is equal to the screen resolution, must perform an extra blit
per frame prior to flipping.
Asynchronous page
On Mon, Sep 21, 2020 at 04:32:02PM +0530, Karthik B S wrote:
> Without async flip support in the kernel, fullscreen apps where game
> resolution is equal to the screen resolution, must perform an extra blit
> per frame prior to flipping.
>
> Asynchronous page flips will also boost the FPS of Mesa
Without async flip support in the kernel, fullscreen apps where game
resolution is equal to the screen resolution, must perform an extra blit
per frame prior to flipping.
Asynchronous page flips will also boost the FPS of Mesa benchmarks.
v2: -Few patches have been squashed and patches have been