On Wed, Sep 18, 2013 at 11:56 AM, Christian König
wrote:
> Am 18.09.2013 17:54, schrieb Alex Deucher:
>
>> On Wed, Sep 18, 2013 at 9:51 AM, Michel Dänzer wrote:
>>>
>>> From: Michel Dänzer
>>>
>>> The main difference is that the tiling mode index changed for 1D tiled
>>> depth/stencil surfaces.
Am 18.09.2013 17:54, schrieb Alex Deucher:
On Wed, Sep 18, 2013 at 9:51 AM, Michel Dänzer wrote:
From: Michel Dänzer
The main difference is that the tiling mode index changed for 1D tiled
depth/stencil surfaces.
Signed-off-by: Michel Dänzer
One comment below, other than that,
Reviewed-by:
On Wed, Sep 18, 2013 at 9:51 AM, Michel Dänzer wrote:
> From: Michel Dänzer
>
> The main difference is that the tiling mode index changed for 1D tiled
> depth/stencil surfaces.
>
> Signed-off-by: Michel Dänzer
One comment below, other than that,
Reviewed-by: Alex Deucher
> ---
> include/drm
From: Michel Dänzer
The main difference is that the tiling mode index changed for 1D tiled
depth/stencil surfaces.
Signed-off-by: Michel Dänzer
---
include/drm/radeon_drm.h | 15 +++
radeon/radeon_surface.c | 15 ---
2 files changed, 27 insertions(+), 3 deletions(-)
d