On 31 October 2016 at 17:44, Rob Clark wrote:
> On Mon, Oct 31, 2016 at 1:15 PM, Emil Velikov
> wrote:
>> On 31 October 2016 at 16:39, Rob Clark wrote:
>>> On Mon, Oct 31, 2016 at 11:25 AM, Emil Velikov >> gmail.com> wrote:
On 31 October 2016 at 13:44, Rob Clark wrote:
> From: Rob Cla
On 31 October 2016 at 16:39, Rob Clark wrote:
> On Mon, Oct 31, 2016 at 11:25 AM, Emil Velikov
> wrote:
>> On 31 October 2016 at 13:44, Rob Clark wrote:
>>> From: Rob Clark
>>>
>>> Rather than cut/pasting these couple ioctl wrappers everywhere, just
>>> stuff them as static-inline into a heade
On 31 October 2016 at 13:44, Rob Clark wrote:
> From: Rob Clark
>
> Rather than cut/pasting these couple ioctl wrappers everywhere, just
> stuff them as static-inline into a header.
>
> Signed-off-by: Rob Clark
> ---
> This is probably mostly used from mesa, but some drivers, test apps, etc
> ma
On Mon, Oct 31, 2016 at 10:57:16AM -0400, Rob Clark wrote:
> On Mon, Oct 31, 2016 at 10:38 AM, Chris Wilson
> wrote:
> > Which discards the synchronisation on the new fence if there's an error,
> > are we meant to flag a GL_ERROR?
>
> The error checking should already be done at the egl level.
On Mon, Oct 31, 2016 at 10:30:23AM -0400, Rob Clark wrote:
> On Mon, Oct 31, 2016 at 9:55 AM, Chris Wilson
> wrote:
> > What I liked was doing
> >
> > if (fd2 < 0)
> > return dup(fd1);
> >
> > if (fd1 < 0)
> > return dup(fd2);
> >
> > That makes accumulating the fences in the call
On Mon, Oct 31, 2016 at 09:44:07AM -0400, Rob Clark wrote:
> From: Rob Clark
>
> Rather than cut/pasting these couple ioctl wrappers everywhere, just
> stuff them as static-inline into a header.
>
> Signed-off-by: Rob Clark
> ---
> This is probably mostly used from mesa, but some drivers, test
On Mon, Oct 31, 2016 at 1:15 PM, Emil Velikov
wrote:
> On 31 October 2016 at 16:39, Rob Clark wrote:
>> On Mon, Oct 31, 2016 at 11:25 AM, Emil Velikov
>> wrote:
>>> On 31 October 2016 at 13:44, Rob Clark wrote:
From: Rob Clark
Rather than cut/pasting these couple ioctl wrapper
2016-10-31 Rob Clark :
> On Mon, Oct 31, 2016 at 9:55 AM, Chris Wilson
> wrote:
> > On Mon, Oct 31, 2016 at 09:44:07AM -0400, Rob Clark wrote:
> >> From: Rob Clark
> >>
> >> Rather than cut/pasting these couple ioctl wrappers everywhere, just
> >> stuff them as static-inline into a header.
> >>
On Mon, Oct 31, 2016 at 11:25 AM, Emil Velikov
wrote:
> On 31 October 2016 at 13:44, Rob Clark wrote:
>> From: Rob Clark
>>
>> Rather than cut/pasting these couple ioctl wrappers everywhere, just
>> stuff them as static-inline into a header.
>>
>> Signed-off-by: Rob Clark
>> ---
>> This is pro
On Mon, Oct 31, 2016 at 11:15 AM, Chris Wilson
wrote:
> On Mon, Oct 31, 2016 at 10:57:16AM -0400, Rob Clark wrote:
>> On Mon, Oct 31, 2016 at 10:38 AM, Chris Wilson
>> wrote:
>> > Which discards the synchronisation on the new fence if there's an error,
>> > are we meant to flag a GL_ERROR?
>>
>
On Mon, Oct 31, 2016 at 10:38 AM, Chris Wilson
wrote:
> On Mon, Oct 31, 2016 at 10:30:23AM -0400, Rob Clark wrote:
>> On Mon, Oct 31, 2016 at 9:55 AM, Chris Wilson
>> wrote:
>> > What I liked was doing
>> >
>> > if (fd2 < 0)
>> > return dup(fd1);
>> >
>> > if (fd1 < 0)
>> > retu
On Mon, Oct 31, 2016 at 9:55 AM, Chris Wilson
wrote:
> On Mon, Oct 31, 2016 at 09:44:07AM -0400, Rob Clark wrote:
>> From: Rob Clark
>>
>> Rather than cut/pasting these couple ioctl wrappers everywhere, just
>> stuff them as static-inline into a header.
>>
>> Signed-off-by: Rob Clark
>> ---
>>
On Mon, Oct 31, 2016 at 9:55 AM, Chris Wilson
wrote:
> On Mon, Oct 31, 2016 at 09:44:07AM -0400, Rob Clark wrote:
>> From: Rob Clark
>>
>> Rather than cut/pasting these couple ioctl wrappers everywhere, just
>> stuff them as static-inline into a header.
>>
>> Signed-off-by: Rob Clark
>> ---
>>
From: Rob Clark
Rather than cut/pasting these couple ioctl wrappers everywhere, just
stuff them as static-inline into a header.
Signed-off-by: Rob Clark
---
This is probably mostly used from mesa, but some drivers, test apps, etc
may also want to use it from libdrm.
Makefile.sources | 1 +
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