This just contains the base property classes and all the code to
handle blobs. I think for any kind of standardized/shared properties
it's better to have separate files - this is fairly big already as-is.
v2: resurrect misplaced hunk (Daniel Stone)
Cc: Daniel Stone
Reviewed-by: Archit Taneja
Si
On 08/18/2016 02:26 AM, Daniel Vetter wrote:
> This just contains the base property classes and all the code to
> handle blobs. I think for any kind of standardized/shared properties
> it's better to have separate files - this is fairly big already as-is.
>
> v2: resurrect misplaced hunk (Daniel
On Thu, Aug 18, 2016 at 12:11:35PM +0100, Emil Velikov wrote:
> Hi Daniel,
>
> On 17 August 2016 at 21:56, Daniel Vetter wrote:
> > --- /dev/null
> > +++ b/include/drm/drm_property.h
>
> > +#ifndef __DRM_PROPERTY_H__
> > +#define __DRM_PROPERTY_H__
> > +
> > +#include
> > +#include
> > +#inclu
Hi Daniel,
On 17 August 2016 at 21:56, Daniel Vetter wrote:
> --- /dev/null
> +++ b/include/drm/drm_property.h
> +#ifndef __DRM_PROPERTY_H__
> +#define __DRM_PROPERTY_H__
> +
> +#include
> +#include
> +#include
> +
Add the following fwd declaration since we use a pointer to the said
struct ?
This just contains the base property classes and all the code to
handle blobs. I think for any kind of standardized/shared properties
it's better to have separate files - this is fairly big already as-is.
v2: resurrect misplaced hunk (Daniel Stone)
Cc: Daniel Stone
Signed-off-by: Daniel Vetter