Re: [PATCH 6/6] drm/msm: Document the zap-shader subnode for the GPU

2017-04-17 Thread Bjorn Andersson
On Wed 12 Apr 14:15 PDT 2017, Jordan Crouse wrote: > The 'zap-shader' subnode is used to define a phandle for the > PIL memory region that is required to load GPU secure firwmare images > (known as the "zap shader"). > > Signed-off-by: Jordan Crouse Acked-by: Bjorn Andersson Regards, Bjorn >

[PATCH 6/6] drm/msm: Document the zap-shader subnode for the GPU

2017-04-12 Thread Jordan Crouse
The 'zap-shader' subnode is used to define a phandle for the PIL memory region that is required to load GPU secure firwmare images (known as the "zap shader"). Signed-off-by: Jordan Crouse --- Documentation/devicetree/bindings/display/msm/gpu.txt | 13 + 1 file changed, 13 insertions