We don't want tile 0,0 to artificially constrain the size of the legacy
fbdev device. Instead when reducing fb_size to be the minimum of all
displays, only consider the rightmost and bottommost tiles.
Signed-off-by: Rob Clark
Tested-by: Hai Li
---
drivers/gpu/drm/drm_fb_helper.c | 26 +
We don't want tile 0,0 to artificially constrain the size of the legacy
fbdev device. Instead when reducing fb_size to be the minimum of all
displays, only consider the rightmost and bottommost tiles.
Signed-off-by: Rob Clark
Tested-by: Hai Li
---
drivers/gpu/drm/drm_fb_helper.c | 26 +