On Fri, May 24, 2013 at 7:06 PM, Ville Syrj?l?
wrote:
> On Fri, May 24, 2013 at 05:14:40PM +0200, Daniel Vetter wrote:
>> On Fri, May 24, 2013 at 11:59 AM, Ville Syrj?l?
>> wrote:
>> >
>> >> Why exactly do we need special driver callbacks for all this? Strictly
>> >> speaking fbcon is just anothe
On Fri, May 24, 2013 at 05:14:40PM +0200, Daniel Vetter wrote:
> On Fri, May 24, 2013 at 11:59 AM, Ville Syrj?l?
> wrote:
> >
> >> Why exactly do we need special driver callbacks for all this? Strictly
> >> speaking fbcon is just another kms client, if it needs to dig around in
> >> driver details
On Fri, May 24, 2013 at 11:59 AM, Ville Syrj?l?
wrote:
>
>> Why exactly do we need special driver callbacks for all this? Strictly
>> speaking fbcon is just another kms client, if it needs to dig around in
>> driver details that just means our interfaces are not good enough. I know
>> that there's
On Fri, May 24, 2013 at 7:06 PM, Ville Syrjälä
wrote:
> On Fri, May 24, 2013 at 05:14:40PM +0200, Daniel Vetter wrote:
>> On Fri, May 24, 2013 at 11:59 AM, Ville Syrjälä
>> wrote:
>> >
>> >> Why exactly do we need special driver callbacks for all this? Strictly
>> >> speaking fbcon is just anothe
On Fri, May 24, 2013 at 11:35:07AM +0200, Daniel Vetter wrote:
> On Wed, May 08, 2013 at 12:55:18PM +0300, ville.syrjala at linux.intel.com
> wrote:
> > From: Ville Syrj?l?
> >
> > plane->enabled is never set, so this code didn't do anything.
> >
> > If we end up doing a full modeset, sprites a
On Wed, May 08, 2013 at 12:55:18PM +0300, ville.syrjala at linux.intel.com
wrote:
> From: Ville Syrj?l?
>
> plane->enabled is never set, so this code didn't do anything.
>
> If we end up doing a full modeset, sprites already get disabled. However
> if we end up doing a simple set_base, we still
On Wed, May 08, 2013 at 12:55:18PM +0300, ville.syrjala at linux.intel.com
wrote:
> From: Ville Syrj?l?
>
> plane->enabled is never set, so this code didn't do anything.
>
> If we end up doing a full modeset, sprites already get disabled. However
> if we end up doing a simple set_base, we still
On Fri, May 24, 2013 at 05:14:40PM +0200, Daniel Vetter wrote:
> On Fri, May 24, 2013 at 11:59 AM, Ville Syrjälä
> wrote:
> >
> >> Why exactly do we need special driver callbacks for all this? Strictly
> >> speaking fbcon is just another kms client, if it needs to dig around in
> >> driver details
On Fri, May 24, 2013 at 11:59 AM, Ville Syrjälä
wrote:
>
>> Why exactly do we need special driver callbacks for all this? Strictly
>> speaking fbcon is just another kms client, if it needs to dig around in
>> driver details that just means our interfaces are not good enough. I know
>> that there's
On Fri, May 24, 2013 at 11:35:07AM +0200, Daniel Vetter wrote:
> On Wed, May 08, 2013 at 12:55:18PM +0300, ville.syrj...@linux.intel.com wrote:
> > From: Ville Syrjälä
> >
> > plane->enabled is never set, so this code didn't do anything.
> >
> > If we end up doing a full modeset, sprites already
On Wed, May 08, 2013 at 12:55:18PM +0300, ville.syrj...@linux.intel.com wrote:
> From: Ville Syrjälä
>
> plane->enabled is never set, so this code didn't do anything.
>
> If we end up doing a full modeset, sprites already get disabled. However
> if we end up doing a simple set_base, we still nee
On Wed, May 08, 2013 at 12:55:18PM +0300, ville.syrj...@linux.intel.com wrote:
> From: Ville Syrjälä
>
> plane->enabled is never set, so this code didn't do anything.
>
> If we end up doing a full modeset, sprites already get disabled. However
> if we end up doing a simple set_base, we still nee
From: Ville Syrj?l?
plane->enabled is never set, so this code didn't do anything.
If we end up doing a full modeset, sprites already get disabled. However
if we end up doing a simple set_base, we still need to turn off the sprites
manually.
And do the same for cursors, since we only want to see
From: Ville Syrjälä
plane->enabled is never set, so this code didn't do anything.
If we end up doing a full modeset, sprites already get disabled. However
if we end up doing a simple set_base, we still need to turn off the sprites
manually.
And do the same for cursors, since we only want to see
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