On Mon, Nov 23, 2020 at 06:28:17PM -0800, Gurchetan Singh wrote:
This an incremental refactor towards multiple dma-fence contexts
in virtio-gpu. Since all fences are still allocated using
&virtio_gpu_fence_driver.context, nothing should break and every
processed fence will be signaled.
The over
This an incremental refactor towards multiple dma-fence contexts
in virtio-gpu. Since all fences are still allocated using
&virtio_gpu_fence_driver.context, nothing should break and every
processed fence will be signaled.
The overall idea is every 3D context can allocate a number of
dma-fence con
This an incremental refactor towards multiple dma-fence contexts
in virtio-gpu. Since all fences are still allocated using
&virtio_gpu_fence_driver.context, nothing should break and every
processed fence will be signaled.
The overall idea is every 3D context can allocate a number of
dma-fence con