From: Rob Clark
Because framebuffer layer and overlay scanout video pipes are basically
thing in OMAP display subsystem (the only difference being that the first
video pipe does not support scaling or YUV formats), much of the CRTC
code is pulled into the plane implementation, and a private plane
From: Rob Clark
Because framebuffer layer and overlay scanout video pipes are basically
thing in OMAP display subsystem (the only difference being that the first
video pipe does not support scaling or YUV formats), much of the CRTC
code is pulled into the plane implementation, and a private plane
From: Rob Clark
Because framebuffer layer and overlay scanout video pipes are basically
thing in OMAP display subsystem (the only difference being that the first
video pipe does not support scaling or YUV formats), much of the CRTC
code is pulled into the plane implementation, and a private plane
From: Rob Clark
Because framebuffer layer and overlay scanout video pipes are basically
thing in OMAP display subsystem (the only difference being that the first
video pipe does not support scaling or YUV formats), much of the CRTC
code is pulled into the plane implementation, and a private plane
From: Rob Clark
Because framebuffer layer and overlay scanout video pipes are basically
thing in OMAP display subsystem (the only difference being that the first
video pipe does not support scaling or YUV formats), much of the CRTC
code is pulled into the plane implementation, and a private plane
From: Rob Clark
Because framebuffer layer and overlay scanout video pipes are basically
thing in OMAP display subsystem (the only difference being that the first
video pipe does not support scaling or YUV formats), much of the CRTC
code is pulled into the plane implementation, and a private plane