Eric Anholt writes:
> Rob Herring writes:
>
>> DRM_FORMAT_XBGR and DRM_FORMAT_ABGR are 2 of the native formats
>> used in Android, so enable them for VC4. There seems to be no logic behind
>> HVS_PIXEL_ORDER_ naming, but HVS_PIXEL_ORDER_ARGB seems to work
>> correctly.
>
> Spent a li
Rob Herring writes:
> DRM_FORMAT_XBGR and DRM_FORMAT_ABGR are 2 of the native formats
> used in Android, so enable them for VC4. There seems to be no logic behind
> HVS_PIXEL_ORDER_ naming, but HVS_PIXEL_ORDER_ARGB seems to work
> correctly.
Spent a little bit digging into how the pi
DRM_FORMAT_XBGR and DRM_FORMAT_ABGR are 2 of the native formats
used in Android, so enable them for VC4. There seems to be no logic behind
HVS_PIXEL_ORDER_ naming, but HVS_PIXEL_ORDER_ARGB seems to work
correctly.
Signed-off-by: Rob Herring
---
drivers/gpu/drm/vc4/vc4_plane.c | 8 +++