From: Rob Clark
The omapdrm driver uses this for setting per-overlay rotation. It
is likely also useful for setting YUV->RGB colorspace conversion
matrix, etc.
Signed-off-by: Rob Clark
Reviewed-by: Paulo Zanoni
---
v1: original
v2: fix codestyle issue
drivers/gpu/drm/drm_crtc.c | 19 +
From: Rob Clark
The omapdrm driver uses this for setting per-overlay rotation. It
is likely also useful for setting YUV->RGB colorspace conversion
matrix, etc.
Signed-off-by: Rob Clark
Reviewed-by: Paulo Zanoni
---
v1: original
v2: fix codestyle issue
drivers/gpu/drm/drm_crtc.c | 19 +
2012/5/16 Rob Clark :
> From: Rob Clark
>
> The omapdrm driver uses this for setting per-overlay rotation. ?It
> is likely also useful for setting YUV->RGB colorspace conversion
> matrix, etc.
>
> Signed-off-by: Rob Clark
Please add comments inside include/drm/drm_crtc.h documenting the new
adde
2012/5/16 Rob Clark :
> From: Rob Clark
>
> The omapdrm driver uses this for setting per-overlay rotation. It
> is likely also useful for setting YUV->RGB colorspace conversion
> matrix, etc.
>
> Signed-off-by: Rob Clark
Please add comments inside include/drm/drm_crtc.h documenting the new
adde
From: Rob Clark
The omapdrm driver uses this for setting per-overlay rotation. It
is likely also useful for setting YUV->RGB colorspace conversion
matrix, etc.
Signed-off-by: Rob Clark
---
drivers/gpu/drm/drm_crtc.c | 19 +++
include/drm/drm_crtc.h |5 +
2 files
From: Rob Clark
The omapdrm driver uses this for setting per-overlay rotation. It
is likely also useful for setting YUV->RGB colorspace conversion
matrix, etc.
Signed-off-by: Rob Clark
---
drivers/gpu/drm/drm_crtc.c | 19 +++
include/drm/drm_crtc.h |5 +
2 files