[PATCH 2/2] drm/amdgpu: add the interface of waiting multiple fences (v4)

2016-11-08 Thread Gustavo Padovan
2016-11-07 Christian König : > Am 07.11.2016 um 02:10 schrieb Gustavo Padovan: > > Hi Alex, > > > > 2016-11-04 Alex Deucher : > > > > > From: Junwei Zhang > > > > > > v2: agd: rebase and squash in all the previous optimizations and > > > changes so everything compiles. > > > v3: squash in Sla

[PATCH 2/2] drm/amdgpu: add the interface of waiting multiple fences (v4)

2016-11-07 Thread Gustavo Padovan
Hi Alex, 2016-11-04 Alex Deucher : > From: Junwei Zhang > > v2: agd: rebase and squash in all the previous optimizations and > changes so everything compiles. > v3: squash in Slava's 32bit build fix > v4: rebase on drm-next (fence -> dma_fence), > squash in Monk's ioctl update patch > > Si

[PATCH 2/2] drm/amdgpu: add the interface of waiting multiple fences (v4)

2016-11-07 Thread Christian König
Am 07.11.2016 um 02:10 schrieb Gustavo Padovan: > Hi Alex, > > 2016-11-04 Alex Deucher : > >> From: Junwei Zhang >> >> v2: agd: rebase and squash in all the previous optimizations and >> changes so everything compiles. >> v3: squash in Slava's 32bit build fix >> v4: rebase on drm-next (fence -> dm

[PATCH 2/2] drm/amdgpu: add the interface of waiting multiple fences (v4)

2016-11-04 Thread Alex Deucher
From: Junwei Zhang v2: agd: rebase and squash in all the previous optimizations and changes so everything compiles. v3: squash in Slava's 32bit build fix v4: rebase on drm-next (fence -> dma_fence), squash in Monk's ioctl update patch Signed-off-by: Junwei Zhang Reviewed-by: Monk Liu Revie