2016-10-20 Christian König :
> Am 19.10.2016 um 20:35 schrieb Gustavo Padovan:
> > 2016-10-19 Christian König :
> >
> > > Am 19.10.2016 um 19:48 schrieb Gustavo Padovan:
> > > > From: Gustavo Padovan
> > > >
> > > > When creating fence arrays we were not holding references to the fences
> > >
Am 19.10.2016 um 20:35 schrieb Gustavo Padovan:
> 2016-10-19 Christian König :
>
>> Am 19.10.2016 um 19:48 schrieb Gustavo Padovan:
>>> From: Gustavo Padovan
>>>
>>> When creating fence arrays we were not holding references to the fences
>>> in the array, however when destroy the array we were pu
Am 19.10.2016 um 19:48 schrieb Gustavo Padovan:
> From: Gustavo Padovan
>
> When creating fence arrays we were not holding references to the fences
> in the array, however when destroy the array we were putting away a
> reference to these fences.
>
> This patch hold the ref for all fences in the a
2016-10-19 Christian König :
> Am 19.10.2016 um 19:48 schrieb Gustavo Padovan:
> > From: Gustavo Padovan
> >
> > When creating fence arrays we were not holding references to the fences
> > in the array, however when destroy the array we were putting away a
> > reference to these fences.
> >
>
From: Gustavo Padovan
When creating fence arrays we were not holding references to the fences
in the array, however when destroy the array we were putting away a
reference to these fences.
This patch hold the ref for all fences in the array when creating the
array.
It then removes the code that