From: Jakob Bornecrantz
When we hae screen objects we are allowed to place the overlay source
in the GMR area, do this as this will save precious VRAM.
Signed-off-by: Jakob Bornecrantz
Reviewed-by: Thomas Hellstrom
---
drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c | 134 +--
From: Jakob Bornecrantz
When we hae screen objects we are allowed to place the overlay source
in the GMR area, do this as this will save precious VRAM.
Signed-off-by: Jakob Bornecrantz
Reviewed-by: Thomas Hellstrom
---
drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c | 134 +--