From: Jakob Bornecrantz
Since 3D requires HWv8 and screen objects is always available on those
hosts we only need the screen objects path for surfaces.
Signed-off-by: Jakob Bornecrantz
Signed-off-by: Thomas Hellstrom
---
drivers/gpu/drm/vmwgfx/vmwgfx_drv.c | 10 +-
drivers/gpu/drm/vmwgfx/v
From: Jakob Bornecrantz
Since 3D requires HWv8 and screen objects is always available on those
hosts we only need the screen objects path for surfaces.
Signed-off-by: Jakob Bornecrantz
Signed-off-by: Thomas Hellstrom
---
drivers/gpu/drm/vmwgfx/vmwgfx_drv.c | 10 +-
drivers/gpu/drm/vmwgfx/v