On 17.07.2012 16:17, Jerome Glisse wrote:
> On Tue, Jul 17, 2012 at 8:51 AM, Alex Deucher
> wrote:
>> On Tue, Jul 17, 2012 at 4:49 AM, Christian K?nig
>> wrote:
>>> On 17.07.2012 01:13, Alex Deucher wrote:
On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher
wrote:
> On Fri, Jul 13, 2012
On 17.07.2012 01:13, Alex Deucher wrote:
> On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher
> wrote:
>> On Fri, Jul 13, 2012 at 9:46 AM, Christian K?nig
>> wrote:
>>> On 13.07.2012 14:27, Alex Deucher wrote:
On Fri, Jul 13, 2012 at 5:09 AM, Christian K?nig
wrote:
> On 12.07.2012 18:3
On Tue, Jul 17, 2012 at 8:51 AM, Alex Deucher wrote:
> On Tue, Jul 17, 2012 at 4:49 AM, Christian K?nig
> wrote:
>> On 17.07.2012 01:13, Alex Deucher wrote:
>>>
>>> On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher
>>> wrote:
On Fri, Jul 13, 2012 at 9:46 AM, Christian K?nig
wrote:
>>
On Tue, Jul 17, 2012 at 4:49 AM, Christian K?nig
wrote:
> On 17.07.2012 01:13, Alex Deucher wrote:
>>
>> On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher
>> wrote:
>>>
>>> On Fri, Jul 13, 2012 at 9:46 AM, Christian K?nig
>>> wrote:
On 13.07.2012 14:27, Alex Deucher wrote:
>
> On F
On 17.07.2012 16:17, Jerome Glisse wrote:
On Tue, Jul 17, 2012 at 8:51 AM, Alex Deucher wrote:
On Tue, Jul 17, 2012 at 4:49 AM, Christian König
wrote:
On 17.07.2012 01:13, Alex Deucher wrote:
On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher
wrote:
On Fri, Jul 13, 2012 at 9:46 AM, Christian Kö
On Tue, Jul 17, 2012 at 8:51 AM, Alex Deucher wrote:
> On Tue, Jul 17, 2012 at 4:49 AM, Christian König
> wrote:
>> On 17.07.2012 01:13, Alex Deucher wrote:
>>>
>>> On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher
>>> wrote:
On Fri, Jul 13, 2012 at 9:46 AM, Christian König
wrote:
>>
On Tue, Jul 17, 2012 at 4:49 AM, Christian König
wrote:
> On 17.07.2012 01:13, Alex Deucher wrote:
>>
>> On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher
>> wrote:
>>>
>>> On Fri, Jul 13, 2012 at 9:46 AM, Christian König
>>> wrote:
On 13.07.2012 14:27, Alex Deucher wrote:
>
> On F
On 17.07.2012 01:13, Alex Deucher wrote:
On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher wrote:
On Fri, Jul 13, 2012 at 9:46 AM, Christian König
wrote:
On 13.07.2012 14:27, Alex Deucher wrote:
On Fri, Jul 13, 2012 at 5:09 AM, Christian König
wrote:
On 12.07.2012 18:36, Alex Deucher wrote:
O
On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher wrote:
> On Fri, Jul 13, 2012 at 9:46 AM, Christian K?nig
> wrote:
>> On 13.07.2012 14:27, Alex Deucher wrote:
>>>
>>> On Fri, Jul 13, 2012 at 5:09 AM, Christian K?nig
>>> wrote:
On 12.07.2012 18:36, Alex Deucher wrote:
>
> On Thu,
On Fri, Jul 13, 2012 at 9:57 AM, Alex Deucher wrote:
> On Fri, Jul 13, 2012 at 9:46 AM, Christian König
> wrote:
>> On 13.07.2012 14:27, Alex Deucher wrote:
>>>
>>> On Fri, Jul 13, 2012 at 5:09 AM, Christian König
>>> wrote:
On 12.07.2012 18:36, Alex Deucher wrote:
>
> On Thu,
On 13.07.2012 14:27, Alex Deucher wrote:
> On Fri, Jul 13, 2012 at 5:09 AM, Christian K?nig
> wrote:
>> On 12.07.2012 18:36, Alex Deucher wrote:
>>> On Thu, Jul 12, 2012 at 12:12 PM, Christian K?nig
>>> wrote:
Before emitting any indirect buffer, emit the offset of the next
valid ring c
On 12.07.2012 18:36, Alex Deucher wrote:
> On Thu, Jul 12, 2012 at 12:12 PM, Christian K?nig
> wrote:
>> Before emitting any indirect buffer, emit the offset of the next
>> valid ring content if any. This allow code that want to resume
>> ring to resume ring right after ib that caused GPU lockup.
On Fri, Jul 13, 2012 at 9:46 AM, Christian K?nig
wrote:
> On 13.07.2012 14:27, Alex Deucher wrote:
>>
>> On Fri, Jul 13, 2012 at 5:09 AM, Christian K?nig
>> wrote:
>>>
>>> On 12.07.2012 18:36, Alex Deucher wrote:
On Thu, Jul 12, 2012 at 12:12 PM, Christian K?nig
wrote:
>
>
On Fri, Jul 13, 2012 at 5:09 AM, Christian K?nig
wrote:
> On 12.07.2012 18:36, Alex Deucher wrote:
>>
>> On Thu, Jul 12, 2012 at 12:12 PM, Christian K?nig
>> wrote:
>>>
>>> Before emitting any indirect buffer, emit the offset of the next
>>> valid ring content if any. This allow code that want to
On Fri, Jul 13, 2012 at 9:46 AM, Christian König
wrote:
> On 13.07.2012 14:27, Alex Deucher wrote:
>>
>> On Fri, Jul 13, 2012 at 5:09 AM, Christian König
>> wrote:
>>>
>>> On 12.07.2012 18:36, Alex Deucher wrote:
On Thu, Jul 12, 2012 at 12:12 PM, Christian König
wrote:
>
>
On 13.07.2012 14:27, Alex Deucher wrote:
On Fri, Jul 13, 2012 at 5:09 AM, Christian König
wrote:
On 12.07.2012 18:36, Alex Deucher wrote:
On Thu, Jul 12, 2012 at 12:12 PM, Christian König
wrote:
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This
On Fri, Jul 13, 2012 at 5:09 AM, Christian König
wrote:
> On 12.07.2012 18:36, Alex Deucher wrote:
>>
>> On Thu, Jul 12, 2012 at 12:12 PM, Christian König
>> wrote:
>>>
>>> Before emitting any indirect buffer, emit the offset of the next
>>> valid ring content if any. This allow code that want to
On 12.07.2012 18:36, Alex Deucher wrote:
On Thu, Jul 12, 2012 at 12:12 PM, Christian König
wrote:
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.
v2: use s
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.
v2: use scratch registers instead of storing it into memory
v3: skip over the surface sync for ni and si as wel
On Thu, Jul 12, 2012 at 12:12 PM, Christian K?nig
wrote:
> Before emitting any indirect buffer, emit the offset of the next
> valid ring content if any. This allow code that want to resume
> ring to resume ring right after ib that caused GPU lockup.
>
> v2: use scratch registers instead of storing
On Thu, Jul 12, 2012 at 12:12 PM, Christian König
wrote:
> Before emitting any indirect buffer, emit the offset of the next
> valid ring content if any. This allow code that want to resume
> ring to resume ring right after ib that caused GPU lockup.
>
> v2: use scratch registers instead of storing
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.
v2: use scratch registers instead of storing it into memory
v3: skip over the surface sync for ni and si as wel
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