From: Ville Syrj?l?
Otherwise each driver would need to keep the information inside
their own framebuffer object structure. Also add offsets[]. BOs
on the other hand are driver specific, so those can be kept in
driver specific structures.
Signed-off-by: Ville Syrj?l?
---
drivers/gpu/drm/drm_cr
From: Ville Syrjälä
Otherwise each driver would need to keep the information inside
their own framebuffer object structure. Also add offsets[]. BOs
on the other hand are driver specific, so those can be kept in
driver specific structures.
Signed-off-by: Ville Syrjälä
---
drivers/gpu/drm/drm_cr