On Sun, May 26, 2013 at 11:00 PM, Daniel Vetter wrote:
> On Sun, May 26, 2013 at 10:31 PM, Patrik Jakobsson
> wrote:
>> On Sun, May 26, 2013 at 9:07 PM, Daniel Vetter wrote:
>>> On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
A framebuffer is pinned when it's set as pipe b
On Sun, May 26, 2013 at 11:00 PM, Daniel Vetter wrote:
> On Sun, May 26, 2013 at 10:31 PM, Patrik Jakobsson
> wrote:
>> On Sun, May 26, 2013 at 9:07 PM, Daniel Vetter wrote:
>>> On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
A framebuffer is pinned when it's set as pipe b
On Sun, May 26, 2013 at 10:31 PM, Patrik Jakobsson
wrote:
> On Sun, May 26, 2013 at 9:07 PM, Daniel Vetter wrote:
>> On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
>>> A framebuffer is pinned when it's set as pipe base, so we also need to
>>> unpin it when it's destroyed. Some
On Sun, May 26, 2013 at 9:07 PM, Daniel Vetter wrote:
> On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
>> A framebuffer is pinned when it's set as pipe base, so we also need to
>> unpin it when it's destroyed. Some framebuffers are never used as
>> scanout (no mode set on them)
On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
> A framebuffer is pinned when it's set as pipe base, so we also need to
> unpin it when it's destroyed. Some framebuffers are never used as
> scanout (no mode set on them) so if the pin count is less than one, no
> unpinning is need
A framebuffer is pinned when it's set as pipe base, so we also need to
unpin it when it's destroyed. Some framebuffers are never used as
scanout (no mode set on them) so if the pin count is less than one, no
unpinning is needed.
Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=889511
Bugzilla
On Sun, May 26, 2013 at 10:31 PM, Patrik Jakobsson
wrote:
> On Sun, May 26, 2013 at 9:07 PM, Daniel Vetter wrote:
>> On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
>>> A framebuffer is pinned when it's set as pipe base, so we also need to
>>> unpin it when it's destroyed. Some
On Sun, May 26, 2013 at 9:07 PM, Daniel Vetter wrote:
> On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
>> A framebuffer is pinned when it's set as pipe base, so we also need to
>> unpin it when it's destroyed. Some framebuffers are never used as
>> scanout (no mode set on them)
On Sun, May 26, 2013 at 08:03:53PM +0200, Patrik Jakobsson wrote:
> A framebuffer is pinned when it's set as pipe base, so we also need to
> unpin it when it's destroyed. Some framebuffers are never used as
> scanout (no mode set on them) so if the pin count is less than one, no
> unpinning is need
A framebuffer is pinned when it's set as pipe base, so we also need to
unpin it when it's destroyed. Some framebuffers are never used as
scanout (no mode set on them) so if the pin count is less than one, no
unpinning is needed.
Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=889511
Bugzilla
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