On 29 January 2015 at 07:41, Haixia Shi wrote:
> The run-length encoding algorithm should compare 16-bit encoded pixel
> values instead of comparing raw pixel values. It allows pixels
> with similar but different colors to be encoded as repeat pixels, and
> thus potentially save USB bandwidth.
Th
The run-length encoding algorithm should compare 16-bit encoded pixel
values instead of comparing raw pixel values. It allows pixels
with similar but different colors to be encoded as repeat pixels, and
thus potentially save USB bandwidth.
Signed-off-by: Haixia Shi
Reviewed-by: Daniel Kurtz
Test
The run-length encoding algorithm should compare 16-bit encoded pixel
values instead of comparing raw pixel values. It allows pixels
with similar but different colors to be encoded as repeat pixels, and
thus potentially save USB bandwidth.
Signed-off-by: Haixia Shi
Reviewed-by: Daniel Kurtz
Test
Dave
Sorry it seems that my patch was rebased on top of
git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
I'm going to re-send the patch on top of the drm-next branch of your
tree (git://people.freedesktop.org/~airlied/linux)
On Thu, Jan 29, 2015 at 7:45 PM, Dave Airlie wrote:
>
On Wed, Jan 28, 2015 at 10:15:29AM -0800, Haixia Shi wrote:
> The run-length encoding algorithm should compare 16-bit encoded pixel
> values instead of comparing raw pixel values. It allows pixels
> with similar but different colors to be encoded as repeat pixels, and
> thus potentially save USB ba
Sorry about that; I have just re-sent the patches based on upstream code.
On Wed, Jan 28, 2015 at 1:12 PM, Chris Wilson
wrote:
> On Wed, Jan 28, 2015 at 10:15:29AM -0800, Haixia Shi wrote:
>> The run-length encoding algorithm should compare 16-bit encoded pixel
>> values instead of comparing raw
The run-length encoding algorithm should compare 16-bit encoded pixel
values instead of comparing raw pixel values. It allows pixels
with similar but different colors to be encoded as repeat pixels, and
thus potentially save USB bandwidth.
Signed-off-by: Haixia Shi
Reviewed-by: Daniel Kurtz
Test
The run-length encoding algorithm should compare 16-bit encoded pixel
values instead of comparing raw pixel values. It allows pixels
with similar but different colors to be encoded as repeat pixels, and
thus potentially save USB bandwidth.
Signed-off-by: Haixia Shi
Reviewed-by: Daniel Kurtz
Test