On 14/11/2024 08:53, Christian König wrote:
Am 13.11.24 um 18:19 schrieb Tvrtko Ursulin:
From: Tvrtko Ursulin
Testing some workloads in two different scenarios, such as games running
under Gamescope on a Steam Deck, or vkcube under a Plasma desktop, shows
that in a significant portion of cal
Am 13.11.24 um 18:19 schrieb Tvrtko Ursulin:
From: Tvrtko Ursulin
Testing some workloads in two different scenarios, such as games running
under Gamescope on a Steam Deck, or vkcube under a Plasma desktop, shows
that in a significant portion of calls the dma_fence_unwrap_merge helper
is called
From: Tvrtko Ursulin
Testing some workloads in two different scenarios, such as games running
under Gamescope on a Steam Deck, or vkcube under a Plasma desktop, shows
that in a significant portion of calls the dma_fence_unwrap_merge helper
is called with just a single unsignalled fence.
Therefor