[PATCH 1/1] drm: Store vendor IDs directly in the EDID quirk structure

2012-04-23 Thread Adam Jackson
On Sun, 2012-04-22 at 11:40 -0500, Ian Pilcher wrote: > EDID vendor IDs are always 3 characters long (4 with the terminating > 0). It doesn't make any sense to have a (possibly 8-byte) pointer > to the ID string in the quirk structure. > > Signed-off-by: Ian Pilcher Reviewed-by: Adam Jackson

Re: [PATCH 1/1] drm: Store vendor IDs directly in the EDID quirk structure

2012-04-23 Thread Adam Jackson
On Sun, 2012-04-22 at 11:40 -0500, Ian Pilcher wrote: > EDID vendor IDs are always 3 characters long (4 with the terminating > 0). It doesn't make any sense to have a (possibly 8-byte) pointer > to the ID string in the quirk structure. > > Signed-off-by: Ian Pilcher Reviewed-by: Adam Jackson

[PATCH 1/1] drm: Store vendor IDs directly in the EDID quirk structure

2012-04-22 Thread Ian Pilcher
EDID vendor IDs are always 3 characters long (4 with the terminating 0). It doesn't make any sense to have a (possibly 8-byte) pointer to the ID string in the quirk structure. Signed-off-by: Ian Pilcher --- drivers/gpu/drm/drm_edid.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-)

[PATCH 1/1] drm: Store vendor IDs directly in the EDID quirk structure

2012-04-22 Thread Ian Pilcher
EDID vendor IDs are always 3 characters long (4 with the terminating 0). It doesn't make any sense to have a (possibly 8-byte) pointer to the ID string in the quirk structure. Signed-off-by: Ian Pilcher --- drivers/gpu/drm/drm_edid.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-)