Capture the GPU state on a GPU hang and store it for later playback
via the devcoredump facility. Only one crash state is stored at a
time on the assumption that the first hang is usually the most
interesting. The existing crash state can be cleared after capturing
it and then a new one will be cap
Capture the GPU state on a GPU hang and store it for later playback
via the devcoredump facility. Only one crash state is stored at a
time on the assumption that the first hang is usually the most
interesting. The existing crash state can be cleared after capturing
it and then a new one will be cap
Hi Jordan,
Thank you for the patch! Yet something to improve:
[auto build test ERROR on robclark/msm-next]
[also build test ERROR on v4.18-rc2 next-20180629]
[if your patch is applied to the wrong git tree, please drop us a note to help
improve the system]
url:
https://github.com/0day-ci/li
Capture the GPU state on a GPU hang and store it for later playback
via the devcoredump facility. Only one crash state is stored at a
time on the assumption that the first hang is usually the most
interesting. The existing crash state can be cleared after capturing
it and then a new one will be cap