Thanks, I will take a look.
Regards,
Kenny
On Wed, Feb 19, 2020 at 1:38 PM Johannes Weiner wrote:
>
> On Wed, Feb 19, 2020 at 11:28:48AM -0500, Kenny Ho wrote:
> > On Wed, Feb 19, 2020 at 11:18 AM Johannes Weiner wrote:
> > >
> > > Yes, I'd go with absolute units when it comes to memory, becaus
On Wed, Feb 19, 2020 at 11:28:48AM -0500, Kenny Ho wrote:
> On Wed, Feb 19, 2020 at 11:18 AM Johannes Weiner wrote:
> >
> > Yes, I'd go with absolute units when it comes to memory, because it's
> > not a renewable resource like CPU and IO, and so we do have cliff
> > behavior around the edge where
On Fri, Feb 14, 2020 at 03:28:40PM -0500, Kenny Ho wrote:
> On Fri, Feb 14, 2020 at 2:17 PM Tejun Heo wrote:
> > Also, a rather trivial high level question. Is drm a good controller
> > name given that other controller names are like cpu, memory, io?
>
> There was a discussion about naming early
On Fri, Feb 14, 2020 at 02:17:54PM -0500, Tejun Heo wrote:
> Hello, Kenny, Daniel.
>
> (cc'ing Johannes)
>
> On Fri, Feb 14, 2020 at 01:51:32PM -0500, Kenny Ho wrote:
> > On Fri, Feb 14, 2020 at 1:34 PM Daniel Vetter wrote:
> > >
> > > I think guidance from Tejun in previos discussions was prett
On Wed, Feb 19, 2020 at 11:18 AM Johannes Weiner wrote:
>
> Yes, I'd go with absolute units when it comes to memory, because it's
> not a renewable resource like CPU and IO, and so we do have cliff
> behavior around the edge where you transition from ok to not-enough.
>
> memory.low is a bit in fl
On Fri, Feb 14, 2020 at 03:28:40PM -0500, Kenny Ho wrote:
> Can you elaborate, per your understanding, how the lgpu weight
> attribute differ from the io.weight you suggested? Is it merely a
Oh, it's the non-weight part which is problematic.
> formatting/naming issue or is it the implementation
Hi Tejun,
On Fri, Feb 14, 2020 at 2:17 PM Tejun Heo wrote:
>
> I have to agree with Daniel here. My apologies if I weren't clear
> enough. Here's one interface I can think of:
>
> * compute weight: The same format as io.weight. Proportional control
>of gpu compute.
>
> * memory low: Please
Hello, Kenny, Daniel.
(cc'ing Johannes)
On Fri, Feb 14, 2020 at 01:51:32PM -0500, Kenny Ho wrote:
> On Fri, Feb 14, 2020 at 1:34 PM Daniel Vetter wrote:
> >
> > I think guidance from Tejun in previos discussions was pretty clear that
> > he expects cgroups to be both a) standardized and c) suffi
On Fri, Feb 14, 2020 at 1:34 PM Daniel Vetter wrote:
>
> I think guidance from Tejun in previos discussions was pretty clear that
> he expects cgroups to be both a) standardized and c) sufficient clear
> meaning that end-users have a clear understanding of what happens when
> they change the resou
On Fri, Feb 14, 2020 at 12:08:35PM -0500, Kenny Ho wrote:
> Hi Jason,
>
> Thanks for the review.
>
> On Fri, Feb 14, 2020 at 11:44 AM Jason Ekstrand wrote:
> >
> > Pardon my ignorance but I'm a bit confused by this. What is a "logical
> > GPU"? What are we subdividing? Are we carving up memo
On Fri, Feb 14, 2020 at 11:08 AM Kenny Ho wrote:
>
> Hi Jason,
>
> Thanks for the review.
>
> On Fri, Feb 14, 2020 at 11:44 AM Jason Ekstrand wrote:
> >
> > Pardon my ignorance but I'm a bit confused by this. What is a "logical
> > GPU"? What are we subdividing? Are we carving up memory? Com
Hi Jason,
Thanks for the review.
On Fri, Feb 14, 2020 at 11:44 AM Jason Ekstrand wrote:
>
> Pardon my ignorance but I'm a bit confused by this. What is a "logical GPU"?
> What are we subdividing? Are we carving up memory? Compute power? Both?
The intention is compute but it is up to the i
On Fri, Feb 14, 2020 at 10:44 AM Jason Ekstrand wrote:
>
> Pardon my ignorance but I'm a bit confused by this. What is a "logical GPU"?
> What are we subdividing? Are we carving up memory? Compute power? Both?
>
> If it's carving up memory, why aren't we just measuring it in megabytes?
>
> I
Pardon my ignorance but I'm a bit confused by this. What is a "logical
GPU"? What are we subdividing? Are we carving up memory? Compute power?
Both?
If it's carving up memory, why aren't we just measuring it in megabytes?
If it's carving up compute power, what's actually being carved up? Tim
drm.lgpu
A read-write nested-keyed file which exists on all cgroups.
Each entry is keyed by the DRM device's major:minor.
lgpu stands for logical GPU, it is an abstraction used to
subdivide a physical DRM device for the purpose of resource
management. This file store
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