On Mon, 30 Apr 2012, Dave Airlie wrote:
> On Mon, Apr 30, 2012 at 6:53 PM, Dave Airlie wrote:
>>>
>>> Do you have pointers to that discussion (assuming it was on sime mailing
>>> list)? The least I can do, while I am at it, is try to understand it and
>>> see if I can incorporate some ideas fro
On Mon, 30 Apr 2012, Dave Airlie wrote:
On Mon, Apr 30, 2012 at 6:53 PM, Dave Airlie wrote:
Do you have pointers to that discussion (assuming it was on sime mailing
list)? The least I can do, while I am at it, is try to understand it and
see if I can incorporate some ideas from there in the
On Mon, Apr 30, 2012 at 6:53 PM, Dave Airlie wrote:
>>
>> Do you have pointers to that discussion (assuming it was on sime mailing
>> list)? The least I can do, while I am at it, is try to understand it and
>> see if I can incorporate some ideas from there in the rework of the patch.
>
> Nope it w
>
> Do you have pointers to that discussion (assuming it was on sime mailing
> list)? The least I can do, while I am at it, is try to understand it and
> see if I can incorporate some ideas from there in the rework of the patch.
Nope it was an offhand discussion on irc while we were talking about
On Mon, Apr 30, 2012 at 3:48 PM, Ilija Hadzic
wrote:
>
>
> On Fri, 20 Apr 2012, Dave Airlie wrote:
>
>> On Thu, Apr 12, 2012 at 7:19 PM, Ilija Hadzic
>> wrote:
>>>
>>> Make dev_mapping per-minor instead of per device. This is
>>> a preparatory patch for introducing render nodes. This
>>> will all
On Mon, 30 Apr 2012, Dave Airlie wrote:
>
> When we move a buffer from VRAM->RAM we have to invalidate all
> userspace mappings for it.
>
> There could be userspace mappings on any of the device nodes, so we
> need to get them all.
>
Ah OK, I get it ... and the reason you don't have to do this
On Mon, Apr 30, 2012 at 6:53 PM, Dave Airlie wrote:
>>
>> Do you have pointers to that discussion (assuming it was on sime mailing
>> list)? The least I can do, while I am at it, is try to understand it and
>> see if I can incorporate some ideas from there in the rework of the patch.
>
> Nope it w
>
> Do you have pointers to that discussion (assuming it was on sime mailing
> list)? The least I can do, while I am at it, is try to understand it and
> see if I can incorporate some ideas from there in the rework of the patch.
Nope it was an offhand discussion on irc while we were talking about
On Mon, 30 Apr 2012, Dave Airlie wrote:
When we move a buffer from VRAM->RAM we have to invalidate all
userspace mappings for it.
There could be userspace mappings on any of the device nodes, so we
need to get them all.
Ah OK, I get it ... and the reason you don't have to do this when you
On Fri, 20 Apr 2012, Dave Airlie wrote:
> On Thu, Apr 12, 2012 at 7:19 PM, Ilija Hadzic
> wrote:
>> Make dev_mapping per-minor instead of per device. This is
>> a preparatory patch for introducing render nodes. This
>> will allow per-node instead of per-device mapping range,
>> once we introduc
On Mon, Apr 30, 2012 at 3:48 PM, Ilija Hadzic
wrote:
>
>
> On Fri, 20 Apr 2012, Dave Airlie wrote:
>
>> On Thu, Apr 12, 2012 at 7:19 PM, Ilija Hadzic
>> wrote:
>>>
>>> Make dev_mapping per-minor instead of per device. This is
>>> a preparatory patch for introducing render nodes. This
>>> will all
On Fri, 20 Apr 2012, Dave Airlie wrote:
On Thu, Apr 12, 2012 at 7:19 PM, Ilija Hadzic
wrote:
Make dev_mapping per-minor instead of per device. This is
a preparatory patch for introducing render nodes. This
will allow per-node instead of per-device mapping range,
once we introduce render node
On Thu, Apr 12, 2012 at 7:19 PM, Ilija Hadzic
wrote:
> Make dev_mapping per-minor instead of per device. This is
> a preparatory patch for introducing render nodes. This
> will allow per-node instead of per-device mapping range,
> once we introduce render nodes.
One problem is this introduces a t
On Thu, Apr 12, 2012 at 7:19 PM, Ilija Hadzic
wrote:
> Make dev_mapping per-minor instead of per device. This is
> a preparatory patch for introducing render nodes. This
> will allow per-node instead of per-device mapping range,
> once we introduce render nodes.
One problem is this introduces a t
Make dev_mapping per-minor instead of per device. This is
a preparatory patch for introducing render nodes. This
will allow per-node instead of per-device mapping range,
once we introduce render nodes.
Patch derived from 7c5cc4f63556e351e9e5980ed22accad410e3fdc
originally authored by Dave Airlie.
Make dev_mapping per-minor instead of per device. This is
a preparatory patch for introducing render nodes. This
will allow per-node instead of per-device mapping range,
once we introduce render nodes.
Patch derived from 7c5cc4f63556e351e9e5980ed22accad410e3fdc
originally authored by Dave Airlie.
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