On 12/13/2013 05:25 PM, Keith Packard wrote:
> These are duplicates from gl.h; I'm not sure which file they belong in, but
> you don't get to have them in both places.
If you're doing something that involves defining GL_GLEXT_PROTOTYPES,
you're doing it wrong.
Also, unless you're sending kernel o
Kenneth Graunke writes:
> NAK. These headers come directly from Khronos; we need to somehow get
> this fixed upstream and take their version.
Until they're fixed upstream, we should fix them when incorporating them
into the repository. Having broken headers in our code just because
they're brok
On 12/13/2013 05:25 PM, Keith Packard wrote:
> These are duplicates from gl.h; I'm not sure which file they belong in, but
> you don't get to have them in both places.
>
> Signed-off-by: Keith Packard
> ---
> include/GL/glext.h | 2 --
> 1 file changed, 2 deletions(-)
>
> diff --git a/include/G
These are duplicates from gl.h; I'm not sure which file they belong in, but
you don't get to have them in both places.
Signed-off-by: Keith Packard
---
include/GL/glext.h | 2 --
1 file changed, 2 deletions(-)
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 7d6033e..b432d2e 100644
--