Re: [PATCH] drm: Put damage blob when destroy plane state

2018-12-27 Thread Daniel Vetter
On Wed, Dec 26, 2018 at 09:50:44AM -0800, Deepak Singh Rawat wrote: > On Tue, 2018-12-25 at 07:01 -0800, Thomas Hellstrom wrote: > > On Mon, 2018-12-24 at 11:49 +0100, Daniel Vetter wrote: > > > On Fri, Dec 21, 2018 at 8:56 PM Thomas Hellstrom < > > > thellst...@vmware.com> wrote: > > > > Reviewed-

Re: [PATCH] drm: Put damage blob when destroy plane state

2018-12-26 Thread Deepak Singh Rawat
On Tue, 2018-12-25 at 07:01 -0800, Thomas Hellstrom wrote: > On Mon, 2018-12-24 at 11:49 +0100, Daniel Vetter wrote: > > On Fri, Dec 21, 2018 at 8:56 PM Thomas Hellstrom < > > thellst...@vmware.com> wrote: > > > Reviewed-by: Thomas Hellstrom > > > > > > Daniel, Dave, could you help try to get thi

Re: [PATCH] drm: Put damage blob when destroy plane state

2018-12-25 Thread Thomas Hellstrom
On Mon, 2018-12-24 at 11:49 +0100, Daniel Vetter wrote: > On Fri, Dec 21, 2018 at 8:56 PM Thomas Hellstrom < > thellst...@vmware.com> wrote: > > Reviewed-by: Thomas Hellstrom > > > > Daniel, Dave, could you help try to get this patch in -next before > > the > > merge window. Otherwise people will

Re: [PATCH] drm: Put damage blob when destroy plane state

2018-12-24 Thread Daniel Vetter
On Fri, Dec 21, 2018 at 8:56 PM Thomas Hellstrom wrote: > > Reviewed-by: Thomas Hellstrom > > Daniel, Dave, could you help try to get this patch in -next before the > merge window. Otherwise people will start to experience random kernel > crashes. I figure we don't want to wait until first -fixes

Re: [PATCH] drm: Put damage blob when destroy plane state

2018-12-21 Thread Thomas Hellstrom
Reviewed-by: Thomas Hellstrom Daniel, Dave, could you help try to get this patch in -next before the merge window. Otherwise people will start to experience random kernel crashes. I figure we don't want to wait until first -fixes pull with this. Thanks, Thomas On Fri, 2018-12-21 at 11:35 -0800

[PATCH] drm: Put damage blob when destroy plane state

2018-12-21 Thread Deepak Rawat
Somehow the code to put the damage blob on destroy plane state and set the blob to NULL when duplicate plane state was not merged. May be because the files are refactored since the patch was written. With this fix add those. Cc: Daniel Vetter Signed-off-by: Deepak Rawat --- drivers/gpu/drm/drm_