On 19 March 2016 at 02:15, Mark yao wrote:
> On 2016å¹´03æ18æ¥ 19:22, Tomeu Vizoso wrote:
>>
>> When the VOP is re-enabled, it will start scanning right away the
>> framebuffers that were configured from the last time, even if those have
>> been destroyed already. To prevent the VOP from trying
On 2016å¹´03æ18æ¥ 19:22, Tomeu Vizoso wrote:
> When the VOP is re-enabled, it will start scanning right away the
> framebuffers that were configured from the last time, even if those have
> been destroyed already. To prevent the VOP from trying to access freed
> memory, reset the registers that
When the VOP is re-enabled, it will start scanning right away the
framebuffers that were configured from the last time, even if those have
been destroyed already. To prevent the VOP from trying to access freed
memory, reset the registers that hold pointers to framebuffers right
after we can write t