From: Dave Airlie
The CS checker had some incorrect alignment requirements for 2D surfaces,
this made rendering to mipmap levels that were 2D broken.
Also the CB height was being worked out from the BO size, this doesn't work
at all when rendering mipmap levels, instead we work out what height u
On Wed, Oct 20, 2010 at 11:55 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> The CS checker had some incorrect alignment requirements for 2D surfaces,
> this made rendering to mipmap levels that were 2D broken.
>
> Also the CB height was being worked out from the BO size, this doesn't work
> at a
On Wed, Oct 20, 2010 at 11:55 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> The CS checker had some incorrect alignment requirements for 2D surfaces,
> this made rendering to mipmap levels that were 2D broken.
>
> Also the CB height was being worked out from the BO size, this doesn't work
> at a
From: Dave Airlie
The CS checker had some incorrect alignment requirements for 2D surfaces,
this made rendering to mipmap levels that were 2D broken.
Also the CB height was being worked out from the BO size, this doesn't work
at all when rendering mipmap levels, instead we work out what height u