On Tue, Sep 14, 2010 at 8:24 PM, Andy Furniss wrote:
> Alex Deucher wrote:
>>
>> The texture base address registers are in units of 256 bytes.
>> The original CS checker treated these offsets as bytes, so the
>> original check was wrong. ?I fixed the units in a patch during
>> the 2.6.36 cycle, bu
Alex Deucher wrote:
> The texture base address registers are in units of 256 bytes.
> The original CS checker treated these offsets as bytes, so the
> original check was wrong. I fixed the units in a patch during
> the 2.6.36 cycle, but this ended up breaking some existing
> userspace (probably du
The texture base address registers are in units of 256 bytes.
The original CS checker treated these offsets as bytes, so the
original check was wrong. I fixed the units in a patch during
the 2.6.36 cycle, but this ended up breaking some existing
userspace (probably due to a bug in either userspace
The texture base address registers are in units of 256 bytes.
The original CS checker treated these offsets as bytes, so the
original check was wrong. I fixed the units in a patch during
the 2.6.36 cycle, but this ended up breaking some existing
userspace (probably due to a bug in either userspace
On Tue, Sep 14, 2010 at 8:24 PM, Andy Furniss wrote:
> Alex Deucher wrote:
>>
>> The texture base address registers are in units of 256 bytes.
>> The original CS checker treated these offsets as bytes, so the
>> original check was wrong. I fixed the units in a patch during
>> the 2.6.36 cycle, bu
Alex Deucher wrote:
The texture base address registers are in units of 256 bytes.
The original CS checker treated these offsets as bytes, so the
original check was wrong. I fixed the units in a patch during
the 2.6.36 cycle, but this ended up breaking some existing
userspace (probably due to a b
The texture base address registers are in units of 256 bytes.
The original CS checker treated these offsets as bytes, so the
original check was wrong. I fixed the units in a patch during
the 2.6.36 cycle, but this ended up breaking some existing
userspace (probably due to a bug in either userspace
The texture base address registers are in units of 256 bytes.
The original CS checker treated these offsets as bytes, so the
original check was wrong. I fixed the units in a patch during
the 2.6.36 cycle, but this ended up breaking some existing
userspace (probably due to a bug in either userspace