[PATCH] drm/radeon/kms: add drm blit support for evergreen

2010-09-09 Thread Alex Deucher
This patch implements blit support for bo moves using the 3D engine. It uses the same method as r6xx/r7xx: - store the base state in an IB - emit variable state and vertex buffers to do the blit This allows the hw to move bos using the 3D engine and allows full use of vram beyond the pci aperture

[PATCH] drm/radeon/kms: add drm blit support for evergreen

2010-09-09 Thread Alex Deucher
This patch implements blit support for bo moves using the 3D engine. It uses the same method as r6xx/r7xx: - store the base state in an IB - emit variable state and vertex buffers to do the blit This allows the hw to move bos using the 3D engine and allows full use of vram beyond the pci aperture