Re: [PATCH] drm/msm/a6xx: add missing MODULE_FIRMWARE()

2019-07-10 Thread Rob Clark
On Mon, Jul 8, 2019 at 11:18 AM Bjorn Andersson wrote: > > On Wed 03 Jul 07:00 PDT 2019, Rob Clark wrote: > > > From: Rob Clark > > > > For platforms that require the "zap shader" to take the GPU out of > > secure mode at boot, we also need the zap fw to end up in the initrd. > > > > Signed-off-b

Re: [PATCH] drm/msm/a6xx: add missing MODULE_FIRMWARE()

2019-07-08 Thread Bjorn Andersson
On Wed 03 Jul 07:00 PDT 2019, Rob Clark wrote: > From: Rob Clark > > For platforms that require the "zap shader" to take the GPU out of > secure mode at boot, we also need the zap fw to end up in the initrd. > > Signed-off-by: Rob Clark My upcoming pull request for this merge window includes

Re: [PATCH] drm/msm/a6xx: add missing MODULE_FIRMWARE()

2019-07-08 Thread Jordan Crouse
On Wed, Jul 03, 2019 at 07:00:35AM -0700, Rob Clark wrote: > From: Rob Clark > > For platforms that require the "zap shader" to take the GPU out of > secure mode at boot, we also need the zap fw to end up in the initrd. > > Signed-off-by: Rob Clark > --- > drivers/gpu/drm/msm/adreno/adreno_dev

[PATCH] drm/msm/a6xx: add missing MODULE_FIRMWARE()

2019-07-03 Thread Rob Clark
From: Rob Clark For platforms that require the "zap shader" to take the GPU out of secure mode at boot, we also need the zap fw to end up in the initrd. Signed-off-by: Rob Clark --- drivers/gpu/drm/msm/adreno/adreno_device.c | 4 1 file changed, 4 insertions(+) diff --git a/drivers/gpu/d