On Wed, May 08, 2019 at 06:06:52AM -0700, Rob Clark wrote:
> From: Rob Clark
>
> Depending on platform firmware, a zap shader may not be required to take
> the GPU out of secure mode on boot, in which case we can just write
> RBBM_SECVID_TRUST_CNTL directly. Which we *mostly* handled, but missed
On Wed, May 08, 2019 at 06:06:52AM -0700, Rob Clark wrote:
> From: Rob Clark
>
> Depending on platform firmware, a zap shader may not be required to take
> the GPU out of secure mode on boot, in which case we can just write
> RBBM_SECVID_TRUST_CNTL directly. Which we *mostly* handled, but missed
On Wed, May 08, 2019 at 06:06:52AM -0700, Rob Clark wrote:
> From: Rob Clark
>
> Depending on platform firmware, a zap shader may not be required to take
> the GPU out of secure mode on boot, in which case we can just write
> RBBM_SECVID_TRUST_CNTL directly. Which we *mostly* handled, but missed
From: Rob Clark
Depending on platform firmware, a zap shader may not be required to take
the GPU out of secure mode on boot, in which case we can just write
RBBM_SECVID_TRUST_CNTL directly. Which we *mostly* handled, but missed
clearing 'ret' resulting that hw_init() returned an error on these
d