The idr code already passes us the pointer associated with that id, so
no need to look it up again. Also, we'll kill the idr right away, so
there's no issue with leaving these dangling pointers behind - the
current code does the same.
Signed-Off-by: Daniel Vetter
---
drivers/gpu/drm/i915/i915_ge
On Tue, 19 Jun 2012 18:56:15 +0200
Daniel Vetter wrote:
> The idr code already passes us the pointer associated with that id, so
> no need to look it up again. Also, we'll kill the idr right away, so
> there's no issue with leaving these dangling pointers behind - the
> current code does the same
On Tue, 19 Jun 2012 18:56:15 +0200
Daniel Vetter wrote:
> The idr code already passes us the pointer associated with that id, so
> no need to look it up again. Also, we'll kill the idr right away, so
> there's no issue with leaving these dangling pointers behind - the
> current code does the same
The idr code already passes us the pointer associated with that id, so
no need to look it up again. Also, we'll kill the idr right away, so
there's no issue with leaving these dangling pointers behind - the
current code does the same.
Signed-Off-by: Daniel Vetter
---
drivers/gpu/drm/i915/i915_ge