Patch "drm/fbdev: Clamp fbdev surface size if too large" has been added to the 5.14-stable tree

2021-10-17 Thread gregkh
This is a note to let you know that I've just added the patch titled drm/fbdev: Clamp fbdev surface size if too large to the 5.14-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: drm-f

Re: [PATCH] drm/fbdev: Clamp fbdev surface size if too large

2021-10-04 Thread Thomas Zimmermann
Hi Am 04.10.21 um 10:23 schrieb Ville Syrjälä: On Mon, Oct 04, 2021 at 10:15:06AM +0200, Thomas Zimmermann wrote: Clamp the fbdev surface size of the available maximum height to avoid failing to init console emulation. An example error is shown below. bad framebuffer height 2304, should be

Re: [PATCH] drm/fbdev: Clamp fbdev surface size if too large

2021-10-04 Thread Ville Syrjälä
On Mon, Oct 04, 2021 at 10:15:06AM +0200, Thomas Zimmermann wrote: > Clamp the fbdev surface size of the available maximum height to avoid > failing to init console emulation. An example error is shown below. > > bad framebuffer height 2304, should be >= 768 && <= 768 > [drm] Initialized simpl

[PATCH] drm/fbdev: Clamp fbdev surface size if too large

2021-10-04 Thread Thomas Zimmermann
Clamp the fbdev surface size of the available maximum height to avoid failing to init console emulation. An example error is shown below. bad framebuffer height 2304, should be >= 768 && <= 768 [drm] Initialized simpledrm 1.0.0 20200625 for simple-framebuffer.0 on minor 0 simple-framebuffer