[PATCH] drm/etnaviv: move linear window on MC1.0 parts if necessary

2016-12-02 Thread Marek Vasut
On 12/02/2016 12:29 PM, Lucas Stach wrote: > On i.MX6SX the physical memory is placed above the 2GB mark, so the GPU > linear window has to be moved for the GPU to work at all. This doesn't > mix with the FAST_CLEAR feature, as the TS unit doesn't take the linear > window offset into account and wi

[PATCH] drm/etnaviv: move linear window on MC1.0 parts if necessary

2016-12-02 Thread Lucas Stach
On i.MX6SX the physical memory is placed above the 2GB mark, so the GPU linear window has to be moved for the GPU to work at all. This doesn't mix with the FAST_CLEAR feature, as the TS unit doesn't take the linear window offset into account and will corrupt memory when used with a non-zero offset.