On Mon, Mar 14, 2016 at 04:18:43PM +0100, Lucas Stach wrote:
> Am Montag, den 14.03.2016, 15:09 + schrieb Russell King - ARM Linux:
> > On Mon, Mar 14, 2016 at 04:02:35PM +0100, Lucas Stach wrote:
> > > I guess not using the offset on MC10 will also allow you to enable TS on
> > > those parts?
Am Montag, den 14.03.2016, 15:09 + schrieb Russell King - ARM Linux:
> On Mon, Mar 14, 2016 at 04:02:35PM +0100, Lucas Stach wrote:
> > I guess not using the offset on MC10 will also allow you to enable TS on
> > those parts? In that case we might advertise this with a patchlevel
> > change of
Am Mittwoch, den 09.03.2016, 12:25 + schrieb Russell King - ARM
Linux:
> On Mon, Feb 29, 2016 at 05:20:16PM +0100, Lucas Stach wrote:
> > If the end of the system DMA window is farther away from the start of
> > physical RAM than the size of the GPU linear window, move the linear
> > window so
On Mon, Mar 14, 2016 at 04:02:35PM +0100, Lucas Stach wrote:
> I guess not using the offset on MC10 will also allow you to enable TS on
> those parts? In that case we might advertise this with a patchlevel
> change of the API.
I don't think we need that - it isn't an API change as such. What
we c
On Mon, Feb 29, 2016 at 05:20:16PM +0100, Lucas Stach wrote:
> If the end of the system DMA window is farther away from the start of
> physical RAM than the size of the GPU linear window, move the linear
> window so that it ends at the same address than the system DMA window.
>
> This allows to ma
If the end of the system DMA window is farther away from the start of
physical RAM than the size of the GPU linear window, move the linear
window so that it ends at the same address than the system DMA window.
This allows to map command buffer from CMA, which is likely to reside
at the end of the