On Mon, Dec 16, 2013 at 11:19:56AM -0800, Eric Anholt wrote:
> Daniel Vetter writes:
>
> > On Sat, Dec 14, 2013 at 3:33 AM, Kenneth Graunke
> > wrote:
> >> On 11/18/2013 12:58 PM, Emil Velikov wrote:
> >>> On 18/11/13 01:08, Keith Packard wrote:
> libudev doesn't have a stable API/ABI, and
Daniel Vetter writes:
> On Sat, Dec 14, 2013 at 3:33 AM, Kenneth Graunke
> wrote:
>> On 11/18/2013 12:58 PM, Emil Velikov wrote:
>>> On 18/11/13 01:08, Keith Packard wrote:
libudev doesn't have a stable API/ABI, and if the application wants to use
one
version, we'd best not load
On Sat, Dec 14, 2013 at 3:33 AM, Kenneth Graunke
wrote:
> On 11/18/2013 12:58 PM, Emil Velikov wrote:
>> On 18/11/13 01:08, Keith Packard wrote:
>>> libudev doesn't have a stable API/ABI, and if the application wants to use
>>> one
>>> version, we'd best not load another into libGL.
>>>
>>> Sign
On 11/18/2013 12:58 PM, Emil Velikov wrote:
> On 18/11/13 01:08, Keith Packard wrote:
>> libudev doesn't have a stable API/ABI, and if the application wants to use
>> one
>> version, we'd best not load another into libGL.
>>
>> Signed-off-by: Keith Packard
>> ---
>>
> Hi Keith,
>
> Did you had t
Keith Packard writes:
> Eric Anholt writes:
>
>> Keith Packard writes:
>>
>>> libudev doesn't have a stable API/ABI, and if the application wants to use
>>> one
>>> version, we'd best not load another into libGL.
>>>
>>> Signed-off-by: Keith Packard
>>
>> This looks so simple it's definitely
Eric Anholt writes:
> Keith Packard writes:
>
>> libudev doesn't have a stable API/ABI, and if the application wants to use
>> one
>> version, we'd best not load another into libGL.
>>
>> Signed-off-by: Keith Packard
>
> This looks so simple it's definitely worth dropping udev, but I'd like
>
Keith Packard writes:
> libudev doesn't have a stable API/ABI, and if the application wants to use one
> version, we'd best not load another into libGL.
>
> Signed-off-by: Keith Packard
This looks so simple it's definitely worth dropping udev, but I'd like
to see the udev code actually dropped
Emil Velikov writes:
> On 18/11/13 01:08, Keith Packard wrote:
>> libudev doesn't have a stable API/ABI, and if the application wants to use
>> one
>> version, we'd best not load another into libGL.
>>
>> Signed-off-by: Keith Packard
>> ---
>>
> Hi Keith,
>
> Did you had the chance to look at
On 18/11/13 01:08, Keith Packard wrote:
> libudev doesn't have a stable API/ABI, and if the application wants to use one
> version, we'd best not load another into libGL.
>
> Signed-off-by: Keith Packard
> ---
>
Hi Keith,
Did you had the chance to look at src/gallium/targets/egl-static/egl.c?
I
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On 11/17/2013 06:43 PM, Keith Packard wrote:
> Emil Velikov writes:
>
>> On 18/11/13 01:08, Keith Packard wrote:
>>> libudev doesn't have a stable API/ABI, and if the application
>>> wants to use one version, we'd best not load another into
>>> libGL
On 18/11/13 01:08, Keith Packard wrote:
> libudev doesn't have a stable API/ABI, and if the application wants to use one
> version, we'd best not load another into libGL.
>
> Signed-off-by: Keith Packard
> ---
>
Hi Keith,
Firstly, I would like to apologise for the rather daft questions.
With t
Kenneth Graunke writes:
> For non-API facing stuff, you can just use stdbool.h's
> bool/true/false.
tnx. I pushed that to my dri3 branch. Btw, that branch also has some
gallium support for __DRIimageDriverExtension. I don't have any hardware
to test with, so it's surely broken in some major ways
On 11/17/2013 06:43 PM, Keith Packard wrote:
> Emil Velikov writes:
>
>> On 18/11/13 01:08, Keith Packard wrote:
>>> libudev doesn't have a stable API/ABI, and if the application wants to use
>>> one
>>> version, we'd best not load another into libGL.
>>>
>>> Signed-off-by: Keith Packard
>>> --
Emil Velikov writes:
> On 18/11/13 01:08, Keith Packard wrote:
>> libudev doesn't have a stable API/ABI, and if the application wants to use
>> one
>> version, we'd best not load another into libGL.
>>
>> Signed-off-by: Keith Packard
>> ---
>>
> Hi Keith,
>
> Firstly, I would like to apologis
libudev doesn't have a stable API/ABI, and if the application wants to use one
version, we'd best not load another into libGL.
Signed-off-by: Keith Packard
---
Sorry for the patch spam; I hadn't rebased in a while and there was a
configure.ac conflict. Here's a version which should apply cleanly
libudev doesn't have a stable API/ABI, and if the application wants to use one
version, we'd best not load another into libGL.
Signed-off-by: Keith Packard
---
configure.ac | 5 +--
src/glx/dri3_common.c | 106 +++---
2 files changed, 94 ins
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