https://bugs.freedesktop.org/show_bug.cgi?id=98693
Timothy Arceri changed:
What|Removed |Added
Resolution|--- |NOTABUG
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=98693
Vedran Miletić changed:
What|Removed |Added
Blocks||77449
Referenced Bugs:
https://bugs.f
https://bugs.freedesktop.org/show_bug.cgi?id=98693
--- Comment #5 from Alex Deucher ---
(In reply to Jani Kärkkäinen from comment #4)
> "The game I'm testing needs 3.4 GB of VRAM.
>
> Setups:
> Tonga - 2 GB: It's nearly unplayable, because freezes occur too often.
> Fiji - 4 GB: There is one f
https://bugs.freedesktop.org/show_bug.cgi?id=98693
--- Comment #4 from Jani Kärkkäinen ---
(In reply to Michel Dänzer from comment #3)
> Assuming your card has 1GB of VRAM, the fundamental problem is that the game
> wants to use more VRAM than is available. Maybe you can try reducing the
> gam
https://bugs.freedesktop.org/show_bug.cgi?id=98693
--- Comment #3 from Michel Dänzer ---
Assuming your card has 1GB of VRAM, the fundamental problem is that the game
wants to use more VRAM than is available. Maybe you can try reducing the game's
graphics settings such that the 'requested VRAM' n
https://bugs.freedesktop.org/show_bug.cgi?id=98693
--- Comment #2 from Jani Kärkkäinen ---
Created attachment 128034
--> https://bugs.freedesktop.org/attachment.cgi?id=128034&action=edit
GALLIUM_HUD enabled with requested settings
GALLIUM_HUD enabled with requested statistics with VRAM and G
https://bugs.freedesktop.org/show_bug.cgi?id=98693
--- Comment #1 from Michel Dänzer ---
Please attach a screenshot taken withing a minute after a freeze with
GALLIUM_HUD=.dfps,requested-VRAM+VRAM-usage,requested-GTT+GTT-usage,.dnum-bytes-moved,.dbuffer-wait-time,.dnum-compilations+num-shaders-c
https://bugs.freedesktop.org/show_bug.cgi?id=98693
Bug ID: 98693
Summary: Mad Max: Long lags when VRAM full
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: All
Status: NEW
Severity: normal