[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-08 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Edwin Smith changed: What|Removed |Added Status|RESOLVED|VERIFIED --- Comment #7 from Edwin Smith

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Nicolai H�hnle changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|---

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Bug 94705 depends on bug 94835, which changed state. Bug 94835 Summary: Increase fragment shader sample limits from 16 to 32 (AMD Linux - Mesa/RadeonSi) https://bugs.freedesktop.org/show_bug.cgi?id=94835 What|Removed

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 --- Comment #5 from Edwin Smith --- I have logged a specific bug for this request here along with some extra information that might come in handy when implementing this: https://bugs.freedesktop.org/show_bug.cgi?id=94835 I have also marked this

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Edwin Smith changed: What|Removed |Added Depends on||94835 See Also|

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 --- Comment #4 from Nicolai H�hnle --- I agree that it makes sense to raise the limit for the long run. I'll take a look into that. -- You are receiving this mail because: You are the assignee for the bug. -- next part ---

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 --- Comment #3 from Edwin Smith --- Please Note: We can help developers working on this issue with a Steam key and other details as needed. -- You are receiving this mail because: You are the assignee for the bug. -- next part -

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Edwin Smith changed: What|Removed |Added Status|RESOLVED|REOPENED Resolution|NOTOURBUG

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-04-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Nicolai H�hnle changed: What|Removed |Added Resolution|--- |NOTOURBUG Status|NEW

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-03-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Laurent carlier changed: What|Removed |Added Attachment #122566|text/plain |image/png mime type|

[Bug 94705] [radeonsi] blue ground in Company of Heroes 2

2016-03-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94705 Bug ID: 94705 Summary: [radeonsi] blue ground in Company of Heroes 2 Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Sever