https://bugs.freedesktop.org/show_bug.cgi?id=91416
Alex Deucher changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=91416
--- Comment #6 from Markus Mitsch ---
ok. thanks for the tips, it works now.
i set the kwin compositor to: (option names may differ, i have a german
machine)
-scaling: precise
-opengl instead of xrender
-glx not egl
-vsync to automatic
-window t
https://bugs.freedesktop.org/show_bug.cgi?id=91416
--- Comment #5 from Michel Dänzer ---
Oh, you also need to select OpenGL for compositing in kwin.
Also, with current xf86-video-ati Git, you can try Option "TearFree".
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https://bugs.freedesktop.org/show_bug.cgi?id=91416
--- Comment #4 from Michel Dänzer ---
If none of that helps, please attach your Xorg.0.log file.
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https://bugs.freedesktop.org/show_bug.cgi?id=91416
--- Comment #3 from Michel Dänzer ---
Without DRI3, you need to choose "Full scene repaints" in the kwin desktop
effects advanced settings for "Tearing Prevention (VSync)". With DRI3, you can
choose "Re-use screen content", which is more efficie
https://bugs.freedesktop.org/show_bug.cgi?id=91416
--- Comment #2 from Markus Mitsch ---
running fullscreen nor changing any of the compositing options of my kubuntu
kde did make a difference. i really tried but could not find any way to fix
this so i thought it might be a bug.
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https://bugs.freedesktop.org/show_bug.cgi?id=91416
--- Comment #1 from Michel Dänzer ---
Yes, in order to avoid tearing, you either need to run the (OpenGL) application
in fullscreen with page flipping enabled, or you need to use a compositing
manager which does the same thing. When using a comp
https://bugs.freedesktop.org/show_bug.cgi?id=91416
Bug ID: 91416
Summary: vsync limits fps but still tearing in picture
Product: Mesa
Version: 10.5
Hardware: x86-64 (AMD64)
OS: other
Status: NEW
Severity: