[Bug 90869] Rendering bug in The Witcher

2016-04-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90869 Sven Arvidsson changed: What|Removed |Added Resolution|--- |NOTOURBUG Status|NEW

[Bug 90869] Rendering bug in The Witcher

2015-06-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90869 --- Comment #3 from Sven Arvidsson --- Yes, it's probably something similar. I tried the reorder shader constants patch, but it didn't make any difference (and introduced other bugs as you mentioned) I filed a new bug with Wine just to be sure:

[Bug 90869] Rendering bug in The Witcher

2015-06-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90869 --- Comment #2 from Matteo Bruni --- This is probably Wine bug 25696 / 34052. Read https://bugs.winehq.org/show_bug.cgi?id=34052#c42 for an explanation of that bug (essentially, the vertex shader reads out of bounds of a uniform array). -- You

[Bug 90869] Rendering bug in The Witcher

2015-06-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90869 Laurent carlier changed: What|Removed |Added Attachment #116318|text/plain |image/png mime type|

[Bug 90869] Rendering bug in The Witcher

2015-06-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90869 --- Comment #1 from Sven Arvidsson --- apitrace file: https://www.dropbox.com/s/3hmjqeil80d3x28/witcher.trace?dl=0 -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attach

[Bug 90869] Rendering bug in The Witcher

2015-06-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90869 Bug ID: 90869 Summary: Rendering bug in The Witcher Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: me